Yea yea I know that profs have been trying to drill it in to our brains that it's not about the software but here's another person who says the same thing. As well as a treat at the end.
Lyndon Barrois of Imagine Engine offers the same advice that I have been hearing from my professors and it's honestly just starting to hit home. They say that it's not about the software, it's about what you see. If you see the little details in the animation or the lighting or the texturing (whatever you're into) then you'll be much more valuable.
http://www.animationcareerreview.com/articles/image-engines-lyndon-barrois-offers-advice-about-animation-industry
Learning to see is something that may come naturally but for the vast majority it doesn't, there are many existing animators that are willing to give advice on how to get there.
More helpful advice comes from Brad Bird (one of my idols). Its an old interview but it's just as useful today as it was then.
http://gigaom.com/2008/04/17/pixars-brad-bird-on-fostering-innovation/
Just be open to learning anything. Don't be stuck in your own style and broaden your skills. It's an amazing world out there and no one else can do what we do.
Love it and live it.
Cheers fellow animators! Cheers.
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